Battlefleet Gothic Armada Proper-Skidrow
Description:
Players will control fleets representing one of four factions (the Imperium's Imperial Fleet, Chaos Undivided, Orks Pirates, and Craftworld Eldar) and battle for control of the Gothic sector of space.[3] From the fastest frigates to the gigantic battleships, players will customize all aspects of their ships: weaponry, defense and support sub-systems, etc. each customization affecting the very performances of the ship and the special abilities available during battle.[4]
Experience and promotions will also be awarded to ships as they survive bouts of war.[5][6]
The gameplay is heavily influenced by its mother series, Dynasty Warriors. It utilizes the same hack-and-slash gameplay, with several modifications. The player controls characters from a third person perspective and is required to face large amounts of enemies. The player is able to use their shield as a weapon and also use throwing weapons such as javelins and boulders, and is able to pick up other soldiers and use them as weapons. The trademark Musou attack from the series is replaced by "Fury", which boosts the player's attacks instead of dealing a powered up special attack. The "Normal" and "Charge" attacks are also replaced by three types of attacks: Quick Attack, Focused Attack, and Stun Attack. As the player slays through enemies, they are awarded Kleos, the currency for the game. Kleos can be used to purchase rare items for use. Collecting Kleos during gameplay is also the only way for the player to restore health, as unlike Dynasty Warriors, there are no recovery items in the battlefield. Like the Fist of the North Star: Ken's Rageseries, it features a much larger amount of blood and gore than previous Dynasty Warriors games.[citation needed]
The game features various gameplay modes. The story mode is similar to the one found in Dynasty Warriors 7, in which it is divided into two major stories (for the Greeks and the Trojans) that offers predetermined characters for the player to use. While the game's retells the events of the Trojan War, it also dramatizes certain aspects of history. Challenge Mode offers three challenges: Arena (defeating continuous waves of enemies), Rampage (collecting as many Kleos without getting hit), and Bloodlust (collecting Kleos to restore the gradually-depleting health). The game supports online co-op and competitive play[3] for up to four people.[citation needed]
The game features playable characters who participate in the Trojan War, both on the side of the Greeks and the Trojans. The side of the Greeks features Achilles, Ajax,Odysseus, and Patroklos, while the side of the Trojans features Aeneas, Hektor, Paris, and Penthesilea, altogether featuring a total of eight playable characters. There are also unique NPCs that participate in the battlefield, such as Agamemnon, Hippolyte, Menelaos, and Priam, as well as those who do not, such as Andromache, Helen, Kassandra, andPoseidon
The gameplay of Heavenly Sword resembles a martial arts title focused on melee combat while featuring opportunities for ranged attacks. The main character, Nariko, uses a weapon called the "Heavenly Sword" which changes into one of three forms depending on what attack stance the player uses as part of a unique fighting style. Speed Stance provides an even balance between damage and speed, where the sword takes the form of two separate blades. Range Stance allows fast, long-range, but weaker attacks, with the sword being two blades chained together. Power Stance is the most powerful, but slowest style, where attacks are made with the Sword in the shape of one large, two-handed blade.
For exploration and certain battles, the game also makes use of "quick time events" (QTE). During a QTE, a symbol for a certain button or for an action such as moving the analog stick to the right or left appears on screen and the player must match what is shown to successfully complete the scene.
In addition to Nariko, a secondary character, Kai, is controlled for some portions of the game. Many of Kai's stages take the form of sniping missions, using her crossbow to pick off enemies, in some cases to protect characters. While Kai cannot perform hand-to-hand combat, in stages that call for her to explore the level she is able to hop over objects and to free herself from an enemy's grasp by temporarily stunning them.
Projectiles can be maneuvered to their targets using the motion-sensing capabilities of the SIXAXIS controller through a feature known as Aftertouch. Such projectiles include guiding Kai's arrows after she has launched them, and for Nariko, guiding a cannon or rocket launcher, or picking up and throwing objects.
Lost Planet 2 Complate Pack Repack-CorePack
Description:
Many gameplay features from the original Lost Planet game are present. Recurring elements include major boss battles, extreme terrain, and the ability to pilot mechanized armor suits, known as Vital Suits (VSs). On July 24, 2009, at Comic-Con 2009, producer Jun Takeuchi held a Q&A session for fans. Takeuchi revealed that there would be a lot more co-op based VSs.[8] Players will be able to ride on the sides of some VSs. These VSs can be controlled by one player, while two others hang on by the sides and shoot. Takeuchi also revealed that there would be flying VSs which feature unlimited flying time.[8]
Also unlike Lost Planet, Lost Planet 2 will not constantly drain players of thermal energy. This is due to the warmer climate, which can sustain T-ENG presence longer than a cold climate, which drains thermal energy bit by bit. Instead, energy can only be drained when the player pilots a VS and uses a weapon that requires energy. However thermal energy is still constantly lost unless a specific ability is equipped despite the 'warmer climate'. The character may also lose thermal energy by completing one entire sprint with a character (confirmed in the demo). If one player loses all their energy, another can give them some of their energy, using a new weapon, to keep players alive.[9]
Kenji Oguro and Jun Takeuchi announced that the game would reward players with experience points. Players will earn more points for playing in a unique manner and completing extra objectives in missions. Once the game has been beaten on any difficulty, players are allowed to use this character for the campaign.[10] These points can then be used to unlock costumes and attachments for the player to customize their Pirate.
Screenshot:
System Requirements:
Lost Planet 2 Minimum Requirements
CPU:
Intel Core 2 Duo Processor or over, AMD Athlon X2 Processor or over
RAM:
Windows XP:1GB or over, Windows Vista:2GB or over
OS:
Windows XP
Video Card:
DirectX 9.0c / Shader 3.0 or over [NVIDIA GeForce 7800 Series or later, ATI Radeon HD 2400 Pro or over] VRAM:256MB or over (No gurantee on running by sharing it with a main memory)
Hyperdevotion Noire Goddess Black Heart-HI2U
Description:
The game features chibi versions of the original Hyperdimension Neptunia characters which battle against enemies on a tactical grid map.[6][7] The gameplay is turn-based, and map elevation has an effect on characters' abilities and mobility; certain units are more capable of climbing to higher terrain than others, and units take damage from falling.[8] The field maps feature various gimmicks, including rail cars, flaming pits, logs, artillery batteries, laser beams and moving platforms.[9] Each of the playable characters move by traveling along each square of the map grid, however certain enemies are able to take up more than one square on the map grid.[10][11]
Prior to beginning a mission, the player is able to select characters as participating units, equip them, and designate a mission leader. Akin to various other tactical RPG games, the battle system is separated into player and enemy phases, where each side takes turns in moving characters and executing commands. There is a new mechanic known as "Lily Boost", which involves adjacent units developing special bonds that grant special skills and abilities such as goddess transformations; kissing animations are displayed upon activation.[8] During battle, characters can become affected by a series of status ailments which alter the state of battle, which include zombification, cowardice, turning into tofu, meganekko, becoming 8-bit, and infatuation.[9] Items can be crafted from raw materials. The player is also able to customise Noire's room within the "Sim Noire" mode, using furniture purchasable with in-game points.[8]
Screenshot:
System Requrements:
Hyperdevotion Noire: Goddess Black Heart Minimum Requirements
CPU:
3 GHz Intel i3 or equivalent
CPU Speed:
Info
RAM:
4 GB
OS:
Windows 7 (32bit, 64bit)
Video Card:
DirectX 10.x or OpenGL 3.3 or better graphics card with 1 GB RAM and support for v4 shaders